With two new consoles announced we are buzzing!!!…
Xbox One: console
PS4: Release date
The PS4’s European release date is unknown. However, reports claim that the console will arrive on UK shores early next year. Stock shortfalls are likely to be the reason for this. When the PS3 first went on sale back in 2006, it was exclusive to US and Japanese customers – we Europeans were forced to wait until March the following year to get our mucky paws on it.
Xbox one: Release date
The next Xbox reveal will come in two parts, with the first due this week (May 21) and the following at E3 Tuesday, June 11, 2013 and Wednesday, June 12, 2013 and Thursday, June 13, 2013.
Aside from the usual specs (Blu-ray and DVD support, HDMI output etc), the PS4 will house some powerful equipment under its glossy black bonnet. Highlights include USB 3.0 ports and an AMD Radeon-based graphics engine, amongst others. The system’s architecture is very much PC-based, to the delight of game developers, as this will make it easier for them to code games for both platforms.
The PS4 will also house 8GB of GDDR5 memory, which Sony claims will enable ultra-fast performance – both in terms of gameplay, and load and reboot times. The Japanese firm says users will be able to power down the PS4 mid-game, switch it back on and resume gameplay in mere seconds. That, dear readers, is how powerful this machine is.
Xbox One: Hardware
Inside the system is an eight-core CPU, 8GB of RAM and a Blu-ray drive. Xbox Live is being ramped up onto a backbone of 300,000 global servers, which is a huge increase over today’s 15,000. The promise is that rather than just user data, like game saves, being stored in the cloud, games developers will be able to use the network of servers to incorporate additional processing power into their creations. Not every aspect of a game will have to be processed on a local Xbox. This will be cause for concern in the minds of anyone who thinks the Xbox One will require an ‘always-online’internet connection. Microsoft has previously confirmed this will be down to games-developers; the Xbox itself doesn’t always require connectivity.